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Submitted By cvancleave
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Proquest is reliable because It is part of our school library. Online our school doesn’t post anything that is not reliable for use. This source help’s me understand what I am writing about and has several good point’s towards my thesis in my paper. I think I want to use a couple of quotes from this source in my paper such as; “For the first time in the history of collective action, the offline world has experienced a virtually organized and enacted union strike.” “"In what ways does technology use change many of the accepted standards for how a protest or collective action is organized?" However, it is hard to narrow the many aspects of technology use and virtual protest into only a few questions and refinement of the research questions is inevitable in the future.”
Roleplaying is a reliable source because it is a bunch of Gamer’s coming together to talk about the differences between different types of games. Also, it has really good information for my paper. This site will help with my paper because it validates most of the information that I have found online. Two quote’s I would like to use would have to be “In a CRPG, most of the time, one has access to a save feature. It varies where and when, but usually, it's coded such that one can restore from an old save.” “In a tabletop RPG, the prostitutes would stop getting into your car after a couple of them get killed, whereas in Grand Theft Auto they just keep lining up.”
Tabletop roleplaying game is a reliable site because it has good sources and is a Wikipedia. It help’s support my persuasion because most of the information I found all match up. Two good quote I would like to use in my paper would have to be; “In the 1960s, historical reenactment groups such as The Sealed Knot and the Society for Creative Anachronism began to perform "creative history" reenactments introducing fantasy elements, and in the 1970s fantasy wargames were developed, inspired by sword and sorcery fiction, in which each player controlled only a single unit, or "character". The earlier role-playing tradition was combined with the wargames' rule-based character representation to form the first role-playing games.” “The set of rules of a role-playing game is known as its game system; the rules themselves are known as game mechanics. Although there are game systems which are shared by many games, for example the d20 system, many games have their own, custom rules system” I would also like to use; “Most role-playing games require the participation of a gamemaster (GM), who creates a setting for the game session, portrays most of its inhabitants, known as non-player characters (NPCs) and acts as the moderator and rules arbitrator for the players. The rest of the participants create and play inhabitants of the game setting, known as player characters (PCs). The player characters collectively are known as a "party".”

References
Blodgett, B. M. (2011). Collective action situated in virtual worlds. (Order No. 3471699, The Pennsylvania State University). ProQuest Dissertations and Theses, , 200-n/a. Retrieved from http://search.proquest.com/docview/887985506?accountid=158988. (887985506).
Roleplaying. (2014, May 3). Retrieved August 10, 2014, from http://rpg.stackexchange.com/questions/37066/difference-between-a-tabletop-rpg-and-computer-rpg
Tabletop role-playing game. (2014, July 27). Retrieved August 10, 2014, from http://en.wikipedia.org/wiki/Tabletop_role-playing_game

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