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Reduce the Marketing of Violent Toys, Games and Entertainment to Children

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Submitted By Zak290873
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Running head: Reduce the marketing of violent toys, games and entertainment to children.

Position paper : Reduce the marketing of violent toys, games and entertainment to children.

DeVry University

Engl-112-61206: Composition

Professor: Jamie Pacton

Student: Valeriya Zakreski

Violence is a physical action to injure people or property. We can read a lot of information and watch news about violence. We can say that violence is a part of our life and he human condition. But the worst fact that today, our children are involved to this part of human condition. From child abuse to murder, to school-yard bullying, violence takes its toll, often with children being the innocent. But what can cause the violence between the children? Today we can hear a lot of information about it, as: toy guns and video games affect on the children’s health and behavior, violent homes lead children to the crime. “More than 1,000 studies on the effects of television and film violence have been done over the past 40 years. The majority of these studies reach the same conclusion: television and film violence leads to real-world violence. By age 18 an American child will have seen 16,000 simulated murders and 200,000 acts of violence.” Senator Orrin G. Hatch, Utah, Chairman
Committee on the Judiciary. September 14,1999. Children, Violence, And the Media. A report for Parents and Policy Makers (http://ratemyschoolboard.wordpress.com/2013/01/30/children-violence-and-the-media/)
The idea about that video games and movies can affect people is not confirmed; however, children’s behavior can be changed by introducing in their life the violent toys, video games, violent environment.
All arguments are around the gun toys. For example, Daniel Stauber, who specialized in

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