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Xbox One

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Submitted By dwight2426
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Xbox One's exterior casing consists of a two-tone "liquid black" finish; with half finished in a matte grey, and the other in a glossier black. The matte side of the top of the console consists of a large air vent. The design was intended to evoke a more entertainment-oriented and simplified look than previous iterations of the console; among other changes, the LED rings used by Xbox 360 are replaced by a glowing white Xbox logo used to communicate the system's status to the user. Unlike the Xbox 360 console, because its "airflow and venting system was optimized for this horizontal orientation", the Xbox One was made only to sit horizontally.

Internals
Xbox One is powered by an AMD "Jaguar" Accelerated Processing Unit (APU) with two quad-core modules totaling eight x86-64 cores clocked at 1.75 GHz, and 8 GB of DDR3 RAM with a memory bandwidth of 68.3 GB/s.The memory subsystem also features an additional 32 MB of "embedded static" RAM, or ESRAM, with a memory bandwidth of 109 GB/s. Eurogamer has been told that for simultaneous read and write operations the ESRAM is capable of a theoretical memory bandwidth of 192 GB/s and that a memory bandwidth of 133 GB/s has been achieved with operations that involved alpha transparency blending. The system includes a non-replaceable hard drive and a Blu-ray Disc optical drive.138 GB of hard drive space is used by the operating system, with the remainder available for the storage of games. Since the June 2014 software update, up to two USB drives can be connected to Xbox One to expand its capacity. External drives must support USB 3.0 and have a capacity of at least 256 GB.

It was reported that 3 GB of RAM would be reserved for the operating system and utility software, leaving 5 GB for games.With DirectX 11.2 as the console's API, the graphics processing unit (GPU) is based on an AMD GCN architecture with 12 compute units, which have a total of 768 cores, running at 853 MHz providing an estimated peak theoretical power of 1.31 TFLOPS. For networking, Xbox One supports Gigabit Ethernet, 802.11n wireless, and Wi-Fi Direct.

Xbox One supports 4K resolution (3840×2160) (2160p) video output and 7.1 surround sound.Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft, has stated that there is no hardware restriction that would prevent games from running at 4K resolution. Unlike the Xbox 360, the Xbox One does not support 1080i and other interlaced resolutions. Xbox One supports HDMI 1.4 for both input and output, and does not support composite or component video.

The console can monitor its internal temperature and adjust accordingly to prevent overheating; alongside increasing fan speed, additional measures can be taken, including forcing the hardware to run in a lower power state—a feature that was not present on Xbox 360. Restricting power consumption lowers maximum performance, but the setting would be intended as a last resort to prevent permanent hardware damage.

Controller

Xbox One's controller maintains the overall layout found in the Xbox 360's design, but with various refinements to its form. Among its changes include a smoother form, textured analog sticks, a four-way directional pad, and redesigned triggers and shoulder buttons with a curved shape for ergonomics. "Menu" and "View" buttons have replaced the Start and Back buttons. Each trigger features independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit.The controller also contains light emitters that allow it to be tracked and paired using Kinect, and to detect when it's not being held to automatically enter a low-power state. An updated revision of the controller was released in June 2015, which includes a 3.5-millimeter headphone jack and other minor changes.

The Xbox One controller includes a micro USB port: when attached via a USB cable, the controller can operate without battery power, and can be used on computers running Windows 7 or later with drivers.The Xbox One wireless adapter will allow wireless use of Xbox One controllers exclusively on Windows 10 PCs.

On June 15, 2015, during its E3 2015 press conference, Microsoft unveiled the Xbox One Elite Wireless Controller, a new controller which Xbox division head Phil Spencer described as being "an elite controller for the elite gamer". It features a steel construction with a soft-touch plastic exterior, along with interchangeable rear paddle buttons (with either short or long forms), analog stick tops (concave and convex), and directional pad designs (either the traditional four-way design, or a convex disc-like design), and "hair trigger locks" for the triggers that allow users to reduce the amount of distance they must be pressed to register a press. Through software, users will be able to customize button and paddle mappings, and adjust the sensitivity of the triggers and analog sticks. Two button profiles can be assigned to a switch on the controller for quick access. Compatible for both the Xbox One and Windows 10, the Elite Controller will be released in October 2015

Software and services
Xbox One runs two operating systems within a hypervisor; games run within one operating system, while apps and the user interface run within a stripped-down variant of Windows 8. This architecture allows resources to be allocated specifically to different aspects of the console's functions, including multitasking and Kinect processing, ensuring an "absolute guarantee of performance" for games. In January 2015, Microsoft announced that the Xbox One system software would be updated to use a Windows 10-based platform later in the year. The console will gain support for Universal apps that can be compatible across Xbox One, PC, and Windows 10 for mobile devices.

Xbox One's user interface is modeled on Metro design language. Similarly to Windows 8, its dashboard consists of a tile-based interface sorted into categories, including "Pinned" apps and games, a "Home" section for currently active, and recently used software, a "Friends" tab showing recent activity, online users, and a Gamerscore leaderboard, and a "Store" tab serves as a consolidated portal to the games, movies, music, and app marketplaces. Apps can be snapped to the side of the screen as a form of multitasking. The Activity Feed allows users to view their friends' in-game activities, videos, and post status updates. Users can "like" and comment on other users' status updates.

Users can go back to the Home screen while using games or apps using either a voice command or the Xbox button on their controller; up to four apps can run (either actively or in the background) at once, but only one game can run at a time. The "Xbox Guide" pop-up menu was removed in favor of apps and snapping. Use of Kinect enables motion controls and the ability to control the console via voice commands. Xbox One's voice control capabilities are similar to, albeit richer than that of Xbox 360.

On June 15, 2015, Microsoft unveiled an upcoming redesign of the Xbox One user interface, which is designed to be faster and provide additional community features. The new UI includes a sidebar accessed by double-tapping the Xbox Guide button, providing access to common functions such as notifications, settings, and the friends list. The Dashboard features a new recent apps and games list, providing links to Game Hubs, shareable content (such as clips and achivements), and news updates from their publishers. The new "Community" tab replaces "Friends", showing the Activity Feed and a sidebar of trending content. The update also sees the addition of Cortana to provide expanded voice command functionality with natural language recognition.

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