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Playing Video Games Introduction

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Submitted By RoxanneCerckel
Words 276
Pages 2
In today’s generation with a fast-paced technology and modernized society, it is not a question anymore why computer games are extensive. It becomes a natural part of growing up for players most especially to the so-called gamers who are mostly students. They play computer games for leisure and fun. Gamers are able to learn how to socialize and compete with others through online gaming. For them, it is more than just a play because they are able to create a fantasy world wherein they have their own character and could escape from reality. Hence, it turns into a real and growing problem since not only the adults are affected but kids as well who know how to play computer games. The enjoyments they get from playing these games develop into addiction which they hardly noticed that they are spending much time on computers. It is patent that computer games are affecting the behavior of a student/gamer.
They become loner. Others lose interests in studying and would prefer to play online games rather than do their homework or projects. In result, they would fail and worst, decide to stop schooling. There could be a lot of effects of playing online computer games to students. It brings psychological impact to a student/gamer. Moreover, computer games affect not only mentally but also physically because gamers became sleepless. They would stay awake for 24 hours just to keep on playing and would even skip meals because they’re attention revolve in the games they’re playing. Those effects only implies that playing online computer games will only destruct one’s future especially students who are addicted to it.

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