...Violent Media and Violent Behavior Paula M. Méndez, Megan Roy Miosotis Nieves University of Phoenix BCOM/275 July 23, 2013 Javier Maury-Ortiz Pros and supporting evidence There have been studies to prove that violent movies, games, and television shows can influence violent behavior. Multiple cases have shown that individuals playing video games, especially violent ones, can lead to aggression. Children who tend to play these types of games lose control rather easily, they tend to kick the controller against the floor or throw other various objects when enraged. They also show their frustration by using profanity or lashing out towards others playing the game with them or towards the game itself. Dr. Jordan Grafman at the National Institute of Neurological Disorders and Stroke conducted a study which showed adolescent boys that were exposed to violent games over a long period of time tended to show aggressive behavior, desensitization, and loss of empathy. Twenty-two boys were chosen to view short clips that show different range of violent from low, mild, and moderate. The ones who were expose to more violent movies, videos, or television shows were the one who were had less empathy. Dr. Grafman concluded that those who were more desensitization were the most likely to have violent behavior and less empathy. There was another study done from 130 research reports on more than 130,000 subjects worldwide which was done by Craig Anderson a professor of psychology at Iowa...
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...Allison Eckert Virginia Guneyli Eng 101-22 March 4, 2009 Violent Vs. Nonviolent Revolution During the civil rights movement, Martin Luther King Jr. captured the positive attention of the nation, not by murder, but with his philosophy and commitment to the method of nonviolent revolutions (afroamhistory). According to Martin Luther King Jr., this was the only solution that could get rid of society’s evil and create a just society among the whole nation. He put his belief into action and proved that using peaceful methods, such as leading protests and marches for civil rights, was an effective method to eliminate racial segregation. In his protests, the passive resistance actions reduced the threat of violence and caused greater participation from ordinary people in the movement. n him. He was closed minded and acted out of hate by killing to set an example, never trying the idea of a peaceful uprising to show his passion and beliefs. Martin Luther King Jr. chose to look at the whole situation and the problem within, instead of acting out of hate like Che. King believed that there were six main points behind a nonviolent revolution. He believed that nonviolent revolutions were not cowardly even though the protestor was not physically aggressive, his mind and emotions are always active, seeking to persuade the opponent that he is mistaken. The second point that Martin Luther King Jr. made was that nonviolent resistance awakens moral shame in the opponent. Other...
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...Violent Games: Single Benefit-Double Harm By Dan Nguyen Rhetoric Research Prof. Melody Heide 15 April 2013 One day, I visited a far relative; and when I came into the house, I was startled by the shouts of her kids, “Kill him,” “Die,” “Screw you!” Those kids were playing video games, and they were screaming bad words to each other’s face. I looked up to the screen and saw an extremely gory image of a violent game. I could tell the excitement on the kids’ faces, and when I greeted them, they did not even reply to me. That incident made me think about all the articles of how violent games affect children. Whereas school violence becomes more and more serious, violent games without close control from the government and families is one of the main reasons. Just because of a small contradiction, students can go straight to a fight, acting like some gangsters, and in the worst case, deathly accidents happen. Do violent games lead to violent behaviors? Do they have bad effects on children and society? Many people nowadays would reject those questions and provide various reasons to prove that violent games are good in general. If we take a look on both sides of the problem, video games are great products of entertainment technology that can bring some good effects, but in most of the cases, the bad effects infringe the good effects, especially for violent games, and that’s why we should limit children playing those by banning violent games for all minors in all states. ...
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...Violent on Television and Children How much is too much? Who is responsible? These are some of the questions that come up when we talk about the impact of media violence on children’s behavior since the beginning of mass media. Researches and a lot of studies have been done to find the direct relationship between media violence and child aggressive behavior. Some of the studies have shown a positive relationship while other has shown no relation at all. Some of the opposing sides, mainly the people that create these types of media, argued that there is no solid correlation between the two to suggest otherwise. Others actually believe that violent media, such as video games can be beneficial to children. Whether this is true or not, the evidence which proves positive relation between media and child aggressive behavior outweigh those which oppose it. The studies on child psychology and it receptiveness to aggressive behavior and its long term effect simply cannot be ignore. Television viewing is a major activity and influence on children and adolescents. Studies have shown that children in the United States watch an average of three to four hours of television a day. By the time of high school graduation, they will have spent more time watching television than they have in the classroom. With this high amount of time children spent watching television, they will surely be expose to violence in various shows. In fact, the level of violence that they see on prime time...
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...[Type the company name] | Violent Crimes | Crime and Criminal Behavior | | [Type the author name] | 5/19/2013 | There is nothing that has done more to tear American families apart than the existence of violent crimes, guns, gangs, drugs, and the fear that walks alongside those terrors. In a violent crime, a victim is harmed by or threatened with violence. Violent crimes include rape and sexual assault, robbery, assault and murder. Violent crime and victim rights are on the rise of major concern for most of the citizens in the United States of America. | “When a man is denied the right to live the life he believes in, he has no choice but to become an outlaw” (Nelson Mandea). There are many Americans have become victims of violent crimes. In these violent acts of crimes guns, gangs, wars, drugs and even mental disorders may be the cause to commit these crimes or even a weapon of choice. Violent crimes have become very common in this day and age. So many of these violent crimes are based on self-defense. Victims are forced to protect themselves against other individuals trying to cause harm against them. Violent crimes are not only brought on with weapons but they also include any situation where a victim has been threatened or is harmed in an aggressive manor. Even though it seems like violent crimes maybe on the rise many statistics have indicated a decline in violent crimes in our country and an increase in our national prison population. As the population...
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...In contrast, the leaders of the Civil Rights Movement chose the tactic of nonviolence as a tool to dismantle the institutionalized racial segregation, discrimination, and inequality in the south. The movement was guided based on Martin Luther King Jr.’s principles of nonviolence and passive resistance. The success of the American Civil Rights Movement and the fight for racial equality in the United States is a testament to the determination of millions of African Americans who fought against discrimination in the 1960s. Instead of using the alternative strategy of using an armed uprising such as one of Malcom X, Martin Luther King Jr. championed and thrived on the strategy of protesting for equal rights without using violence. King's non-violent approach was inspired and derived from the teachings of Indian leader Mahatma Gandhi, a Hindu religious leader, nationalist, and social reformer who revoked the British occupation of India through acts of civil disobedience and nonviolent protests. History is the best example on how acts of non-violence has brought social justice for millions across the globe. Prominent individuals such as Martin Luther King Jr. and Mahatma...
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...Violent Culture: The Media, the Internet, and Placing Blame Who’s to blame? Throughout the article, author, Darren Beals, presented evidence from several point-of-views, the media, the internet, his parents, and television, stating that they all could be part of the problem. He elaborated on their involvement in the "Kipland Kinkels's shooting spree", but did favor any which side. It is unfair to point the blame at the parents for starters. Anyone is capable of committing an act of violence or worse. It is impractical to look at someone and say it is impossible for that person to wound or kill an individual. Many kids learn right and wrong early one but it is their choice to act on it good or bad. What affects that decision while growing up is the consequences they have if their parents find out. How many times have you got away with something you knew was wrong? Does this make your parents, bad parents? Are they to blame? No. "Odd behavior such as stuffing firecrackers down gopher holes and shooting at squirrels in the woods," is not something that would make many parents proud but it is something Kipland Kinkel did when he was a kid. I think most boys go through this as a youngster, myself included. I remember the first time I shot a squirrel with a BB gun. At first I was so surprised I actually hit the little rat, however that feeling of excitement only lasted a second or two following the sorrow and guilt that followed. I remember feeling sorry and sad that I killed...
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...[pic] Personal Profile I possess excellent interpersonal and communication skills and the ability to develop mutually beneficial relationships with clients and colleagues alike. I am now looking for a new and challenging position, one which will make best use of my skills and experience and enable further personal and professional development. I am keen to learn and develop new skills. I am also good in making decisions in extreme situations. My desire is to get out of life everything i can, so i work hard, try to be honest, liable and efficient. I am ambitious, flexible, reliable, hard worker, team player. I am happy to work on my own as well as a member of team. I’m experienced at working in fast paced environments and always adapt quickly to new roles and challenges. I have an excellent eye for detail. Good team player and able to use own initiative to achieve company objectives. I have strong ability to pick up new skills quickly and hardworking attitude. I posses good communication skills, work well under pressure and have a good sense of humour. I can easily adapt and able to deal with different tasks on a daily basis. I am well-organised, self-motivated and responsible person, with good eye for details. I am able to work in a high pressurised environment while staying calm and confident at any situation. I am friendly, approachable and motivated individual. An enthusiastic and highly motivated individual works well in a team and on own initiative...
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...Violent video games cause violent behaviour so they should be banned With computer technology quickly evolving gamers are now able to have a much more realistic experience when playing video games than they would get 5 years ago, and with these major improvements we have also seen a rise in the popularity of games which can be described as violent, disturbing and brutal. This rise in popularity has also lead to some controversy. Experts and especially parents believe that some games are way too violent for kids to be exposed to and think that something should be done to regulate the sale of these kinds of games. Gamers (including kids) believe in none of this, in fact they may even sometimes see violent video games were the must beat, attack and kill their opponents as a way of releasing violent urges, is this not a great way of releasing your anger, in a digital world? If parents don’t think so then there are many other, although they may include destroying the house or causing fist fights in the playground. Personally I view violent video games, not just as a way of distracting myself and having fun, but I also find it kind of therapeutic, I am able release all the anger and anguish which tends to built up over the day, for me it is an essential necessity. Besides this, video games have other positive aspects; your kid may be forced to master a certain ability which he/she needs to overcome and obstacle which they didn’t have before. For example, in the ‘Tom Clancy’ games...
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...Research/Persuasive Essay Violent Video Games “Children on Murder Simulators:” Violent Video Games as Practice for Real Life A very controversial issue in today’s world is violent video games. Do they have an affect on adolescents? Do they influence their actions and thoughts? Over the past couple of years there have been cases of school shootings. In particular the Columbine High School Shooting and Virginia Tech Massacre were both influenced by violent video games. In the Columbine High School shooting, Eric Harris and Dylan Klebold shot and killed thirteen people and then killed themselves. At Virginia Tech, Seung-Hui Cho shot and killed thirty-three people, including himself, and injured twenty-three others (School 1). Violent video games played a major role in these school shootings because the games were tools used to practice there plan and give them the ideas for the weapons they would use and how they would use them. Harris and Klebold attended Columbine High School in Littleton, Colorado. When the two teens had planned the attack it was intended for propane tanks to detonate that they left in the cafeteria in duffle bags. “According to the report released by the Jefferson County Sheriffs Office, the tanks contained sufficient explosives power to ‘kill the majority of students’ who would be in the cafeteria for lunch” (Columbine 1). The tanks did not discharge as the boys anticipated. When...
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...Violent Computer Games What effects do such games have on aggression? Theoretical approaches • Idea of catharsis: “The occurrence of any act of aggression is assumed to reduce the instigation to aggress.” (Dollard et al., 1939; p. 50) further violence is less likely • • The frustration-aggression hypothesis (Dollard et al., 1939) Unspecific release of aggressive energy (Lorenz, 1974) Exemplary Evidence - Violent Computer Games • Watching a trailer for a violent computer game causes higher aggression-related judgments (Möller & Krahé, 2006) Playing violent computer games increases hostility (Anderson & Ford, 1986) • • Playing violent computer games increases the accessibility of aggression-related constructs and aggressive behavior (Anderson & Dill, 2000) No valid empirical evidence for catharsis after violent computer games. Accessibility from Semantic Sources • • Subliminally primed aggression-related constructs lead to higher aggressiveness ratings. (Bargh & Pietromonaco, 1982) Unconsciously activated aggression causes more aggressive behavior. (Bargh, Chen, & Burrows, 1996) Weapon effect: Presence of aggression-related cues increases accessibility of aggression-related constructs. (Berkowitz & LePage, 1967; Anderson, Benjamin, & Bartholow, 1998) • Accessible aggressive constructs influence aggressionrelated judgments and aggressive behavior. Recent and frequent construct use determine accessibility. Accessibility from Goals Construct...
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...Ryan Batista Casey Lukenbill SOCIOLOGY 1 TWTH 4:10-6:50 P.M. 2/3/2011 Violent Crimes in Society Deviance is the contravention of what society sees as normal. Crime is one of the main problems within deviance that society faces on a daily basis. One specific type of crime that many are affected by is violent crime. This type of crime ranges from minor traffic violations to murder. Violent crimes in the United States affect society domestically, personally, and sexually. One type of violent crime that affects men and woman is domestic violence. According to Professor Lukenbill’s lecture, domestic violence used to be a major dilemma that many would be scared to express freely, but because of how strict society has become on the issue, it is slowly declining. For example, stricter laws have taken a threshold on cutting down unnecessary abuse. The authorities did not take this issue as seriously as they did then as they do now. The police would merely show up, ask what was wrong, and leave the premises. Presently, the police now have to arrest the suspect of the abuse without further notification. The arresting takes place in order to ensure the safety of the victimized spouse. Also, this is an example of how the law is stricter than ten years ago. Another reason for the decline of domestic abuse is the wider variety of job opportunities that women have today. In fact, since women now have more employment opportunities, they can fend for themselves and not feel...
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...In the article Violent Media Is Good for Kids, Gerard Jones argues that the right amount of violent media, although in a childish style, lets children express the anger they have in an appropriate media (Jones 201). Anger is a natural feeling that when expressed well can lead to positive change and development. On the other hand, anger that is pent up and not expressed properly is counterproductive and can lead to random acts of violence. Exposing children age appropriate violent media will cause them gain courage and route the anger they feel through the characters in comic books and on TV. Although occasionally helpful, anger is generally seen as negative. Because anger is generally considered negative, violent media, which is seen by some...
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...I will talking to you about age restrictions in violent video games, and why they should be raised. After students Dylan Klebold and Eric Harris opened fire in their Colorado high school in 1999 -- shooting 20 people and killing 13 -- Linda Sanders filed a lawsuit. Her husband was a teacher at Columbine and among the dead. The media revealed that Harris and Klebold played a lot of violent video games, including "Wolfenstein 3D," "Doom," and "Mortal Kombat." Linda Sanders named multiple video game publishers, including Sony and Nintendo, in the suit as well as Time Warner and Palm Pictures since the shooters had apparently watched "The Basketball Diaries," in which a character uses a shotgun to kill students at his high school. In today's ultra-violent media world, it appears there's plenty of blame to go around. But is it legitimate? As of 2001, roughly 79 percent of America's youth played video games, many of them for at least eight hours a week Beyond the obvious issues of concern, like "what happened to riding bikes around the neighborhood," there are bigger questions. Many people wonder how this type of exposure to violence as an adolescent effects social behavior. The rise in dramatically violent shootings by teenagers, many of whom apparently play violent video games, is helping the argument that video game violence translates into real-world situations. But other people aren't convinced and insist that video games are a scapegoat for a shocking social trend that has...
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...Brysun D. Patrick Patrick 1 Mrs.collins Debate 1 11-19-2013 Violent Video Games Have you ever played a violent video game before; if you have then you know about the violence in it, if you haven’t then you don’t really know why people want to ban these games. It’s not really violent it’s like the excess blood and cussing and all of the different types of guns. For example , call of duty is a type of game where it is violent but it teaches children about the army so if they do go into the army they will know what to expect , like when they go into captivity they will know how to escape and go to get help. I could understand why they would want to ban these games with what I read from my source in the paper called” Zimecki”, it was telling me how a group of five young men in 1995 torched a subway station in Brooklyn, NY. There in another source call was knur it was saying that if you’re calling video games violent then you calling T.V. and cartoon shows violent and other things violent on TV My other sources on Google images is when two men are sitting in jail talking and one says “ sure I’m violent but it is cartoonish violence”. What he is saying is that he watched cartoons and saw something violent and went and did it and he went to jail for doing that. For example one of my class mate was saying that she read this news article and she said that a boy had went and bought the new call of duty and his dad took it from him so he went and bought another one and...
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