Free Essay

On the Workings of Cribbage

In: Computers and Technology

Submitted By jflan1118
Words 1846
Pages 8
import java.util.*;

public class Cribbage {

ArrayList<Card> deck; static ArrayList<Card> myHand; static ArrayList<Card> cpuHand; ArrayList<Card> opponentHand; ArrayList<Card> myNewHand; ArrayList<Card> crib; int runFour; int runThree; int runFive;

Card cut; static Card AceOfClubs = new Card(1, 1); static Card TwoOfClubs = new Card(1, 2); Card ThreeOfClubs = new Card(1, 3); static Card FourOfClubs = new Card(1, 4); static Card FiveOfClubs = new Card(1, 5); static Card SixOfClubs = new Card(1, 6); static Card SevenOfClubs = new Card(1, 7); static Card EightOfClubs = new Card(1, 8); static Card NineOfClubs = new Card(1, 9); static Card TenOfClubs = new Card(1, 10); Card JackOfClubs = new Card(1, 11); Card QueenOfClubs = new Card(1, 12); Card KingOfClubs = new Card(1, 13);

static Card AceOfDiamonds = new Card(2, 1); Card TwoOfDiamonds = new Card(2, 2); Card ThreeOfDiamonds = new Card(2, 3); Card FourOfDiamonds = new Card(2, 4); static Card FiveOfDiamonds = new Card(2, 5); static Card SixOfDiamonds = new Card(2, 6); Card SevenOfDiamonds = new Card(2, 7); Card EightOfDiamonds = new Card(2, 8); Card NineOfDiamonds = new Card(2, 9); Card TenOfDiamonds = new Card(2, 10); Card JackOfDiamonds = new Card(2, 11); Card QueenOfDiamonds = new Card(2, 12); static Card KingOfDiamonds = new Card(2, 13);

static Card AceOfHearts = new Card(3, 1); Card TwoOfHearts = new Card(3, 2); Card ThreeOfHearts = new Card(3, 3); Card FourOfHearts = new Card(3, 4); static Card FiveOfHearts = new Card(3, 5); Card SixOfHearts = new Card(3, 6); Card SevenOfHearts = new Card(3, 7); Card EightOfHearts = new Card(3, 8); Card NineOfHearts = new Card(3, 9); Card TenOfHearts = new Card(3, 10); Card JackOfHearts = new Card(3, 11); static Card QueenOfHearts = new Card(3, 12); Card KingOfHearts = new Card(3, 13);

static Card AceOfSpades = new Card(4, 1); static Card TwoOfSpades = new Card(4, 2); Card ThreeOfSpades = new Card(4, 3); Card FourOfSpades = new Card(4, 4); static Card FiveOfSpades = new Card(4, 5); Card SixOfSpades = new Card(4, 6); Card SevenOfSpades = new Card(4, 7); Card EightOfSpades = new Card(4, 8); Card NineOfSpades = new Card(4, 9); static Card TenOfSpades = new Card(4, 10); static Card JackOfSpades = new Card(4, 11); Card QueenOfSpades = new Card(4, 12); Card KingOfSpades = new Card(4, 13);

public static void main(String[] args) { Cribbage c = new Cribbage(); c.shuffle();; c.showMyHand(); c.showCpuHand(); c.weedOut(cpuHand.get(0), cpuHand.get(1), cpuHand.get(2), cpuHand.get(3), cpuHand.get(4), cpuHand.get(5)); // c.countHandOfFour(myHand.get(0), myHand.get(1), myHand.get(2), myHand.get(3)); // c.showMyHand(); // c.countHand(EightOfClubs, NineOfClubs, SixOfClubs, SevenOfClubs); // c.countHand(new Card(1,10), new Card(2,5), new Card(3,11), new // Card(4,5));


public void shuffle() { deck = new ArrayList<Card>(); myHand = new ArrayList<Card>(); cpuHand = new ArrayList<Card>();

deck.add(AceOfClubs); deck.add(TwoOfClubs); deck.add(ThreeOfClubs); deck.add(FourOfClubs); deck.add(FiveOfClubs); deck.add(SixOfClubs); deck.add(SevenOfClubs); deck.add(EightOfClubs); deck.add(NineOfClubs); deck.add(TenOfClubs); deck.add(JackOfClubs); deck.add(QueenOfClubs); deck.add(KingOfClubs);

deck.add(AceOfDiamonds); deck.add(TwoOfDiamonds); deck.add(ThreeOfDiamonds); deck.add(FourOfDiamonds); deck.add(FiveOfDiamonds); deck.add(SixOfDiamonds); deck.add(SevenOfDiamonds); deck.add(EightOfDiamonds); deck.add(NineOfDiamonds); deck.add(TenOfDiamonds); deck.add(JackOfDiamonds); deck.add(QueenOfDiamonds); deck.add(KingOfDiamonds);

deck.add(AceOfHearts); deck.add(TwoOfHearts); deck.add(ThreeOfHearts); deck.add(FourOfHearts); deck.add(FiveOfHearts); deck.add(SixOfHearts); deck.add(SevenOfHearts); deck.add(EightOfHearts); deck.add(NineOfHearts); deck.add(TenOfHearts); deck.add(JackOfHearts); deck.add(QueenOfHearts); deck.add(KingOfHearts);

deck.add(AceOfSpades); deck.add(TwoOfSpades); deck.add(ThreeOfSpades); deck.add(FourOfSpades); deck.add(FiveOfSpades); deck.add(SixOfSpades); deck.add(SevenOfSpades); deck.add(EightOfSpades); deck.add(NineOfSpades); deck.add(TenOfSpades); deck.add(JackOfSpades); deck.add(QueenOfSpades); deck.add(KingOfSpades);


public void showDeck() {

for (int i = 0; i < deck.size(); i++) { System.out.println(deck.get(i)); }


public void showMyHand() {

for (int i = 0; i < myHand.size(); i++) { System.out.println(myHand.get(i)); } } public void showMyNewHand() {

for (int i = 0; i < myNewHand.size(); i++) { System.out.println(myNewHand.get(i)); } } public void showCpuHand() {

for (int i = 0; i < cpuHand.size(); i++) { System.out.print(cpuHand.get(i)+" "); } System.out.println(""); } public void showOpponentHand() {

for (int i = 0; i < opponentHand.size(); i++) { System.out.print(opponentHand.get(i)+" "); }

} public void showCrib() {

for (int i = 0; i < crib.size(); i++) { System.out.print(crib.get(i)+" "); }


public void deal() { for (int i = 1; i < 7; i++) { int x = (int) (deck.size() * Math.random()); // System.out.print(deck.get(x) + " "); myHand.add(deck.get(x)); deck.remove(x);


// System.out.println(""); // System.out.println("");

for (int j = 1; j < 7; j++) { int x = (int) (deck.size() * Math.random()); // System.out.print(deck.get(x) + " "); cpuHand.add((Card) deck.get(x)); deck.remove(x); // weedOut(cpuHand.get(0), cpuHand.get(1), cpuHand.get(2), cpuHand.get(3), cpuHand.get(4), cpuHand.get(5)); }

// System.out.println(""); // System.out.println("");

// cardsToKitty(cpuHand.get(0), cpuHand.get(1), cpuHand.get(2), // cpuHand.get(3), cpuHand.get(4), cpuHand.get(5)); }

public int isPair(Card a, Card b) { if (a.rank == b.rank) { return 2; } else { return 0; } }

public int isFifteen(Card a, Card b) { if (a.value + b.value == 15) { return 2; } else { return 0; } }

public int isFifteen(Card a, Card b, Card c) { if (a.value + b.value + c.value == 15) { return 2; } else { return 0; } }

public int isFifteen(Card a, Card b, Card c, Card d) { if (a.value + b.value + c.value + d.value == 15) { return 2; } else { return 0; } } public int isFlush(Card a, Card b, Card c, Card d) { if (a.suit == b.suit && b.suit == c.suit && c.suit == d.suit) {return 4;} else {return 0;} } public void isRunOfFour(Card a, Card b, Card c, Card d) { sort(a.rank, b.rank, c.rank, d.rank); } public void sort(int a, int b, int c, int d) { int Hand[] = new int[]{a,b,c,d}; Arrays.sort(Hand); determineRunOfFour(Hand); } public void determineRunOfFour(int[] a) { if (a[0]+1 == a[1] && a[1]+1 == a[2] && a[2]+1 == a[3] && runFive == 0) {runFour = 4;} else {runFour = 0;} } public int runOfFourValue(Card a, Card b, Card c, Card d) { isRunOfFour(a, b, c, d); return runFour; } public void isRunOfThree(Card a, Card b, Card c) { sort(a.rank, b.rank, c.rank); } public void sort(int a, int b, int c) { int Hand[] = new int[]{a,b,c}; Arrays.sort(Hand); determineRunOfThree(Hand); } public void determineRunOfThree(int[] a) { if (a[0]+1 == a[1] && a[1]+1 == a[2] && runFour == 0 && runFive == 0) {runThree = 3;} else {runThree = 0;} } public int runOfThreeValue(Card a, Card b, Card c) { isRunOfThree(a, b, c); return runThree; }

public void isRunOfFive(Card a, Card b, Card c, Card d, Card e) { sort(a.rank, b.rank, c.rank, d.rank, e.rank); } public void sort(int a, int b, int c, int d, int e) { int Hand[] = new int[]{a,b,c,d,e}; Arrays.sort(Hand); determineRunOfFive(Hand); } public void determineRunOfFive(int[] a) { if (a[0]+1 == a[1] && a[1]+1 == a[2] && a[2]+1 == a[3] && a[3]+1 == a[4]) {runFive = 4;} else {runFive = 0;} } public int runOfFiveValue(Card a, Card b, Card c, Card d, Card e) { isRunOfFive(a, b, c, d, e); return runFive; }

public int countHandOfFour(Card a, Card b, Card c, Card d) { return(isPair(a, b) + isPair(a, c) + isPair(a, d) + isPair(b, c) + isPair(b, d) + isPair(c, d) + isFifteen(a, b) + isFifteen(a, c) + isFifteen(a, d) + isFifteen(b, c) + isFifteen(b, d) + isFifteen(c, d) + isFifteen(a, b, c) + isFifteen(a, b, d) + isFifteen(a, c, d) + isFifteen(b, c, d) + isFifteen(a, b, c, d) + isFlush(a, b, c, d) + runOfFourValue(a, b, c, d) + runOfThreeValue(a, b, c) + runOfThreeValue(a, b, d) + runOfThreeValue(a, c, d) + runOfThreeValue(b, c, d)); }

public void weedOut(Card a, Card b, Card c, Card d, Card e, Card f) { opponentHand = new ArrayList<Card>(); crib = new ArrayList<Card>(); int max = 0; Card opponent1 = null; Card opponent2 = null; Card opponent3 = null; Card opponent4 = null; Card crib1 = null; Card crib2 = null;

if (countHandOfFour(a,b,c,d) > max) {max = countHandOfFour(a,b,c,d); opponent1 = a; opponent2 = b; opponent3 = c; opponent4 = d; crib1 = e; crib2 = f; } if (countHandOfFour(a,b,c,e) > max) {max = countHandOfFour(a,b,c,e); opponent1 = a; opponent2 = b; opponent3 = c; opponent4 = e; crib1 = d; crib2 = f; } if (countHandOfFour(a,b,c,f) > max) {max = countHandOfFour(a,b,c,f); opponent1 = a; opponent2 = b; opponent3 = c; opponent4 = f; crib1 = d; crib2 = e; } if (countHandOfFour(a,b,d,e) > max) {max = countHandOfFour(a,b,d,e); opponent1 = a; opponent2 = b; opponent3 = d; opponent4 = e; crib1 = c; crib2 = f; } if (countHandOfFour(a,b,d,f) > max) {max = countHandOfFour(a,b,d,f); opponent1 = a; opponent2 = b; opponent3 = d; opponent4 = f; crib1 = c; crib2 = e; } if (countHandOfFour(a,b,e,f) > max) {max = countHandOfFour(a,b,e,f); opponent1 = a; opponent2 = b; opponent3 = e; opponent4 = f; crib1 = c; crib2 = d; } if (countHandOfFour(a,e,c,d) > max) {max = countHandOfFour(a,e,c,d); opponent1 = a; opponent2 = e; opponent3 = c; opponent4 = d; crib1 = b; crib2 = f; } if (countHandOfFour(a,f,c,d) > max) {max = countHandOfFour(a,f,c,d); opponent1 = a; opponent2 = f; opponent3 = c; opponent4 = d; crib1 = b; crib2 = e; } if (countHandOfFour(a,e,c,f) > max) {max = countHandOfFour(a,e,c,f); opponent1 = a; opponent2 = e; opponent3 = c; opponent4 = f; crib1 = b; crib2 = d; } if (countHandOfFour(a,d,e,f) > max) {max = countHandOfFour(a,d,e,f); opponent1 = a; opponent2 = d; opponent3 = e; opponent4 = f; crib1 = b; crib2 = c; } if (countHandOfFour(e,b,c,d) > max) {max = countHandOfFour(e,b,c,d); opponent1 = e; opponent2 = b; opponent3 = c; opponent4 = d; crib1 = a; crib2 = f; } if (countHandOfFour(f,b,c,d) > max) {max = countHandOfFour(f,b,c,d); opponent1 = f; opponent2 = b; opponent3 = c; opponent4 = d; crib1 = a; crib2 = e; } if (countHandOfFour(e,b,c,f) > max) {max = countHandOfFour(e,b,c,f); opponent1 = e; opponent2 = b; opponent3 = c; opponent4 = f; crib1 = a; crib2 = d; } if (countHandOfFour(e,b,f,d) > max) {max = countHandOfFour(e,b,f,d); opponent1 = e; opponent2 = b; opponent3 = f; opponent4 = d; crib1 = a; crib2 = c; } if (countHandOfFour(e,f,c,d) > max) {max = countHandOfFour(e,f,c,d); opponent1 = e; opponent2 = f; opponent3 = c; opponent4 = d; crib1 = a; crib2 = b; } opponentHand.add(opponent1); opponentHand.add(opponent2); opponentHand.add(opponent3); opponentHand.add(opponent4); showOpponentHand(); System.out.println(""); System.out.print(max); countHandOfFour(opponent1, opponent2, opponent3, opponent4); crib.add(crib1); crib.add(crib2); System.out.println(""); // showCrib(); // System.out.println(opponent1); // System.out.println(opponent2); // System.out.println(opponent3); // System.out.println(opponent4);



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